What is FELS?
FELS is Minecraft survival with a safe town and its own currency. Explore Frontier, gather resources and build. Bring your finds home, sell them at Market for Credits, then buy better gear, more storage or a house.
Java and Bedrock players share the same world. You start with 0 Credits and earn them by playing.
Join FELS
Open Play at the top of this page and choose Java or Bedrock. It shows the address and the steps for your device. Join with your usual Minecraft account.
Mac and Linux use Java. Phones and tablets use Bedrock. Windows supports both editions. Consoles need an extra step to add a custom server, explained under Play.
Your first trip
You arrive in Village, the safe centre of FELS. Your first objective is Talk to Garry. Find him near spawn and interact with him for a short introduction.
- Visit Expeditions. Choose a starting area and select Enter Frontier.
- Gather wood, make tools and find food. Mine raw iron, raw gold or diamonds to sell later. Keep iron and gold unsmelted.
- After five minutes of play, your exit portals become available. Follow a Village marker on your map, enter the portal and stand still for ten seconds.
- Back in Village, sell your resources at Market. Put spare items in your free Storehouse box and use /daily to check your challenges.
Village and Homeland
Village is the town centre. Homeland is the neighbourhood around it. Both are safe: you cannot take damage or go hungry here. Streets and public buildings are protected. If you own a home, you can build inside its property.
The four buildings around the centre have screens you can use. Each player sees their own menu, balance and selections.
- Expeditions. Start a trip to Frontier.
- Market. Buy supplies, sell resources and view Daily Challenges.
- Storehouse. Keep items safe, craft and repair equipment.
- Properties. Browse homes, buy one or manage the home you own.

Frontier
Frontier is the survival world. You can mine, build, farm and explore. Hunger, monsters, fall damage and fights with other players are part of survival. New arrivals have a short period of protection. Mining, building or attacking ends it early so you can start playing straight away.
Greenwood, Riverlands and Red Cliffs are different starting areas in one connected world. You can walk between them. Each trip starts at a new random spot. One outer wall marks the edge of the playable world.
Death drops your carried items. A valid bed or charged respawn anchor sets your respawn point; otherwise you return to Village. Use /logout before leaving the server. Closing the game suddenly can leave your character vulnerable for a short time.
Ore supply Planned
Ore currently appears at normal Minecraft rates. We are testing a rule that would make new diamond, raw gold and raw iron deposits less common as the FELS token's market value rises. The proposed amount changes at checkpoints reviewed every six hours. Ore already in the world and items you already own would stay as they are.
The chart shows the proposed amount of new ore compared with normal Minecraft generation. For example, 80% means 20% less new ore, not a 20% lower personal chance on every block. This rule would not change the Credits paid for an item, burn tokens or guarantee a token payout. It is not active in the game.
See exact checkpoints
| FDV | Diamond | Raw gold | Raw iron |
|---|---|---|---|
| $100k | 100.0% | 100.0% | 100.0% |
| $500k | 73.2% | 81.5% | 90.4% |
| $1m | 49.6% | 63.0% | 79.6% |
| $2m | 39.8% | 54.0% | 74.8% |
| $5m | 31.2% | 46.1% | 70.6% |
| $10m | 30.0% | 45.0% | 70.0% |
| $20m | 30.0% | 45.0% | 70.0% |
These are proposed supply limits for future deposits, not a token price forecast. Full curve as JSON.

Getting back to Village
Two private exit portals open after five minutes of play. The countdown shows when they will be ready. Only you can see your portals and their map markers.
- Follow either Village marker on your map. Use /expedition if you need directions.
- Walk into the purple portal and stand still for ten seconds. Moving, using an item or taking damage cancels the countdown. You cannot return while in combat.
- You arrive in Village with your carried items. The trip also saves your Daily Challenge progress.
If an exit cannot find safe ground, follow the on-screen directions toward open land. If you are in the Nether or End, return to the Frontier overworld first.
To give up your carried items and return, open /menu, choose Expeditions, then Leave items and return. Confirming gives up your inventory, armour, experience and carried storage, including any Protected pocket. Your Credits, home, Storehouse and Ender storage stay saved.
Credits
Credits are the game currency. Earn them by selling accepted items at Market or claiming the Daily Challenges reward. Spend them on equipment, supplies, storage and a home. Mining or carrying an item does not give you Credits; you need to sell it.
Your game and website profile show the same saved balance. Dying, logging out or changing your player name does not reset it. Buying Credits on the website and withdrawing them are not available yet.
Market
Choose Buy or Sell on the Market screen. Select an item and a quantity, check the total, then confirm. Prices are shown before you trade. There is no trading fee.
Market buys raw iron, raw gold, diamonds, diamond blocks and diamond equipment. Worn equipment earns less; enchantments do not increase the offer. The Sell page shows the price per item even when you have none to sell.
A completed sale adds Credits to your balance. Purchases go to your inventory or available Storehouse space. If an order is waiting, use Collect.
Daily Challenges
Open Daily Challenges at Market or use /daily. Each item shows a task, your progress and today's reward. Complete all three to claim it.
- Work on the tasks in Frontier. You can complete them in one trip or several.
- Return through your personal exit portal to save your progress. Dying or choosing Leave items and return loses only the current trip's unsaved progress.
- When all three tasks are saved, their items glow. Select a glowing item to claim the Credits shown in the menu.
You can claim once per day. Tasks and progress reset at 00:00 UTC. The menu countdown shows how much time is left.
Storage and crafting
At Storehouse, select Box 1 on the screen to open your free private storage. It has 27 slots and stays safe when you die. You can buy one extra box, for a maximum of two. You do not need a house to use it.
Crafting tables, anvils and stonecutters use normal Minecraft recipes. Repair shows the price for fixing carried equipment. Find items helps you locate items in your Storehouse and home. For smelting, use a furnace in Frontier or your own home.
Carry more
Buy Backpack upgrades at Market and open them with /backpack. You can carry up to 27 extra slots. Backpack contents drop on death; the capacity you bought stays. Shulker boxes and bundles cannot go inside. Carried storage is locked during combat.
Home owners can buy Ender access at Properties. It provides 27 private slots, usable from an Ender Chest in your own home. Its contents survive death.
If you already own a Protected pocket, its one stack survives normal death. It is still lost when you choose Leave items and return. New Protected pockets are not on sale.
Your home
Visit Properties and select a home on the map, or use its For Sale sign. Browse the exterior and room photos, included equipment, storage and price. Choose Buy to review and confirm the purchase.
You can own one home. Its doors open for you, and other players cannot enter or use your chests. Administrators can enter to help with support.
- Building. Build freely inside your property and its height limit. You can dig 20 blocks below the original surface, down to bedrock. Blocks from the original house drop materials under normal Minecraft rules.
- Storage. Home storage shows your chest allowance and upgrades. One box means 27 slots; a double chest counts as two. Included chests can be moved within your property.
- Moving or selling. To sell, empty your personal containers and Ender storage first. To move, select another available home and choose Move. Check the price and space for your items before confirming. Your building stays behind.
- List your home. Select your home on the Properties map and choose List home. Empty your containers first and set an asking price. Players can make offers; you decide whether to accept. Offered Credits are reserved for up to 24 hours. Declined, withdrawn or expired offers are refunded. You can still sell instantly to the dealer for a lower price.

Your map
Your map stays with you after death. Keep it in your inventory, hotbar or offhand. Use /map to add personal markers. Your Frontier exit markers appear when the portals open.
Accept the FELS resource pack when joining for the town minimap and Credits in the upper corners. If the pack is unavailable, you still have the inventory map, and the sidebar shows your Credits and current objective.
Your account
Choose Login on the website and sign in with the Microsoft account you use for Minecraft. Open your player-name menu, then Profile, to see your Credits.
If you play both Java and Bedrock, choose the correct player profile. They have separate progress, even with one Microsoft account. Bedrock progress follows the same Xbox account across devices. Changing your player name keeps your progress.
FELS token
FELS is our token on Robinhood Chain. These are the official addresses. Use /token in the game to find them again.
To add Credits, open Profile, then Buy Credits. This shows your personal deposit address, the accepted token and the current conversion. Send that token on Robinhood Chain. Credits appear in your account and in the game after network confirmation.
To withdraw, choose Redeem, enter your Credits and a wallet address on Robinhood Chain, then check and confirm. Those Credits are reserved immediately and cannot be spent in the game. FELS pays the outgoing network fee. You can close the page while the transfer is processing and check its progress in Profile.
The treasury below funds redemptions. Sending tokens to it does not add Credits to your player account. Always use the personal address shown under Buy Credits. Account shows whether payments are currently available.
- Token contract. 0xeeb9137c2b672569ab7a85b167c3e35f49a4b1cc
- Treasury wallet. 0xaf344117a163f6f972D9D60a6C4968639f721EF1
- Network. Robinhood Chain mainnet (4663). Gas is paid in ETH.
Rules and help
Play fairly and treat other players with respect. No cheating, bug abuse, harassment, threats or spam. Fights between players belong in Frontier.
Talk to Garry near Village spawn whenever you need a reminder. Use /report for a problem in the game or /discord for help and updates. Tell us your player name, roughly when it happened and what went wrong. Keep passwords and sign-in links private.
Planned server updates show a countdown. Move somewhere safe before it ends.
Chat
Village and Homeland share HQ chat. Frontier has its own chat. Messages are limited to 200 characters. Spam and abusive messages are blocked. Links must lead directly to an X profile or post.